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The application of game design elements and principles in non-game contexts, such as using points, badges, and leaderboards in a classroom, is known as:

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A) Game-Based Learning (GBL)
B) Gamification
C) Serious Gaming
D) Simulation

Correct Answer: B) Gamification

Gamification uses game mechanics to increase engagement and motivation in regular learning tasks, unlike Game-Based Learning, which uses full games.

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